Grappel Gaiden
This game is a school project created by myself and four other team members. It is a fast-paced 2D platformer designed around a grappling hook mechanic. The player must grapple from point to point and enemy to enemy in order to clear each stage as fast as they can. It was made in MonoGame and programmed in C#.
Working on this game was my first time collaborating with other people to create a game and this experience taught me a lot about version control and making sure my code is clean and followed proper coding standards. My contribution to the game was programming the enemies and game menus.